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About Michael

Michael is a Systems Programmer/Analyst at the Advanced Visualization Lab (AVL) at Indiana University, where he specializes in various 3D computer graphics topics like visualization, scanning, reconstruction, and virtual environment design and creation. He is currently pursuing a Ph.D. in Informatics with a focus on Virtual Heritage and is a member of the Virtual World Heritage Lab under Professor Gabriele Guidi.

With a versatile artistic practice, Michael has a strong background in art and technology, having received a Master of Fine Arts degree in Digital Art from Indiana University and dual degrees (BFA & BA) in Art & Technology and Arts Management, as well as a minor in Art History from The Ohio State University. Throughout his career, he has worked with various mediums such as photography, video, digital manipulation, simple robotics, creative coding, and interactive sculpture.

Michael is committed to enhancing the accessibility of extended reality (xR) experiences within galleries and museums by creating more inclusive and engaging technological interactions that bridge the gap between culture and accessibility. At the UITS-RTV Advanced Visualization Lab, he assists researchers, faculty, and students in 3D digitization, advanced visualization & displays, and virtual & augmented reality experiences.

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